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On new learning technologies

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  • About the meeting
  • Day 1
    • Sector 1: The Impact of Technology on Education
    • Sector 2: Information Technology in Education
    • Sector 3: Critical Thinking Technology
  • Day 2
    • Sector 1: Digitalization and Online Learning as a Modern Technology in Education
    • Sector 2: Gamification and Virtual Reality
    • Sector 3: Trends in educational technology
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Day: August 27, 2025

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  • 2025
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Posted on 08/27/25August 27, 2025

Gamification in the Classroom: How to Design Educational Games that are More Engaging Than a Casino App

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The traditional classroom has a serious, often unspoken, problem: a profound lack of engagement. For generations, we’ve relied on a system of rote memorization, standardized […]

Posted on 08/27/25August 27, 2025

The Future of EdTech: How AI and Mobile Learning are Shaping the Classroom

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For centuries, the classroom remained remarkably unchanged. A teacher stands at the front, with students seated at desks, a chalkboard, and textbooks. It was a […]

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Day 1

  • Sector 1: The Impact of Technology on Education
  • Sector 2: Information Technology in Education
  • Sector 3: Critical Thinking Technology

Last Post

  • Seriöse Ghostwriter in Essay Writing: An Inside Look at Trust and Credibility
  • Gamification in the Classroom: How to Design Educational Games that are More Engaging Than a Casino App
  • The Future of EdTech: How AI and Mobile Learning are Shaping the Classroom
  • The Impact of Technology on Modern Education
  • Modern educational technologies: types and trends
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